直線畫圖按L鍵,圓圈用C,弧線是A,橢圓敲EL,矩形REC,圓環(huán)DO,多義線PL,點(diǎn)用PO,填充圖案H,樣條曲線SPL,雙點(diǎn)射線XL,刪除圖形按E,復(fù)制用CO或CP都可以,鏡像選MI,陣列AR,移動(dòng)M,旋轉(zhuǎn)RO,縮放SC,打斷BR,剪切TR,延伸EX,倒角CHA,圓角F,縮放視圖用Z,平移P,定義圖塊B,標(biāo)注設(shè)置D,插入用-I,拉伸圖形S,偏移O,炸開X,定義字體ST,修改標(biāo)注文字DIMTEDIT,文字樣式ST或STYLE,單行文字TEXT,編輯文字MTEXT或MT,查找FIND,拼寫檢查SPELL或SP,單位設(shè)置UNITS,圖形界限CINITS,光標(biāo)間距SNAP或SN,端點(diǎn)END,交點(diǎn)INT,圓心CEN,節(jié)點(diǎn)NOD,垂足PER,最近點(diǎn)NEA,基點(diǎn)FRO,草圖設(shè)置DSETTINGS或OSNAP,圖層LAYER,線型控制CINETYPE,中點(diǎn)MID,外觀交點(diǎn)APPINT,象限點(diǎn)QUA,插入點(diǎn)INS,切點(diǎn)TAN,延伸點(diǎn)EXT,臨時(shí)追蹤TT,編輯標(biāo)注ED,三維旋轉(zhuǎn)ROTATE 3D,三維鏡像MIRROR 3D,三維陣列3DARRAY或3A,剖切SLICE或SL,合并UNION或UNI,干涉檢查INTERFERE或INF,交集INTERSECT或IN,差集SUBTRACT或SU,命名視圖VIEW或DDVIEW,視點(diǎn)VPOINT或DDVPOINT,三維面3DFACE或3F,旋轉(zhuǎn)曲面REVSRRF,平移曲面TABSURF,直紋曲面RULESURF,邊界曲面EDGESURF,三維網(wǎng)格3DMESH,長(zhǎng)方體BOX,球體SPHERE,圓柱CYLINDER,圓錐CONE,楔形WEDGE或WE,實(shí)體拉伸EXTRUDE或EXT,旋轉(zhuǎn)REVOLVE或REV,多行文本MT,水平標(biāo)注DLI,對(duì)齊標(biāo)注DAL,基線標(biāo)注DBA,連續(xù)標(biāo)注DCO,半徑標(biāo)注DRA,直徑DDI,角度DAN,線寬CWIGHT,顏色COLOR,實(shí)時(shí)縮放ZOOM或Z,快速縮放VIEWRES,實(shí)時(shí)平移PAN或-PAN,恢復(fù)OOPS,撤銷UNDO,重做REDO,點(diǎn)坐標(biāo)ID,距離DIST,面積ATEA,切換空間MSPACE/PSPACE,多視窗VIEWPORTS/VPORTS,取消用Ctrl+Z,重復(fù)Ctrl+Y,存檔W,炸開字體TXTEXP,單行文本DT,坐標(biāo)標(biāo)注DOR,指引LE,中心標(biāo)注DCE,形位公差TOL,拉伸實(shí)體EXT,旋轉(zhuǎn)實(shí)體REV,求并UNI,求差SU,求交IN,剖切SL,實(shí)體剖面SEC,消隱HI,鎖定捕捉OS,正交F8,環(huán)境設(shè)置OP。
快捷鍵總結(jié):
3A = 3DARRAY(三維陣列)
3DO = 3DORBIT(三維動(dòng)態(tài)觀察)
3F = 3DFACE(三維面)
3P = 3DPOLY(三維多段線)
快捷鍵總結(jié):
3A = 3DARRAY(三維陣列)
3DO = 3DORBIT(三維動(dòng)態(tài)觀察)
3F = 3DFACE(三維面)
3P = 3DPOLY(三維多段線)